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Blender Crab asset focused on surface breakup, Mid Poly, pbr scales, and animation pipeline prep for Blender.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
This Crab 3D model targets film/animation/vfx teams that need a cleaner creature asset for commercial visualization. The asset is centered on surface breakup, fin roots, eye placement, and hydrodynamic body mass, a mid poly construction approach, and pbr scales response with clean UV separation in mind. Delivery intent covers FBX rigged, OBJ, Blender, quadruped, biped, wing, or swim-ready deformation setup planned where relevant, and straightforward adoption in Blender, Unity, and Unreal Engine workflows. That blender angle makes the model fit naturally into sea life explainers, aquatic dioramas, and immersive underwater worlds.
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