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Blender King Cobra asset focused on skin folds, Mid Poly, pbr scales, and animation pipeline prep for Blender.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
A studio-oriented King Cobra 3D model designed for film/animation/vfx, scene building, and 3d printing catalogs. The asset is centered on skin folds, dorsal ridge shapes, jaw hinge detail, and strong tail mass, a mid poly construction approach, and pbr scales response with clean UV separation in mind. It is framed for FBX rigged, OBJ, Blender, quadruped, biped, wing, or swim-ready deformation setup planned where relevant, and fast import into Blender, Unity, Unreal Engine, and commercial asset pipelines. That blender angle makes the model fit naturally into predator encounter shots, survival games, and educational biology content.
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