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Cartoon Duck asset focused on feather direction, Low Poly, pbr feathers, and real-time rigging prep for Unity.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
A studio-oriented Duck 3D model designed for game development, scene building, and interactive scenes. The asset is centered on feather direction, wing folding logic, talon reads, and chest volume, a low poly construction approach, and pbr feathers response with clean UV separation in mind. Expected workflow coverage includes FBX rigged, OBJ download, Unity-ready asset, engine-friendly creature rig with clean joint loops and export-safe hierarchy, and search intent around royalty-free, commercial use, and engine-ready assets. The chosen cartoon finish supports agriculture explainers, children education apps, and stylized countryside games.
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