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Compressed version for review
Cartoon Tuna asset focused on fin membranes, Low Poly, pbr scales, and real-time rigging prep for Unity.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
A studio-oriented Tuna 3D model designed for game development, scene building, and render pipelines. Its technical focus is fin membranes, body taper, lateral flow, and clean silhouette reads, a low poly topology target, and pbr scales treatment with pipeline-friendly UV organization. It is framed for FBX rigged, OBJ download, Unity-ready asset, engine-friendly creature rig with clean joint loops and export-safe hierarchy, and fast import into Blender, Unity, Unreal Engine, and commercial asset pipelines. That cartoon angle makes the model fit naturally into sea life explainers, aquatic dioramas, and immersive underwater worlds.
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