Compressed preview
Compressed version for review
Badlands Ridge Tile low-poly game-ready model for lightweight games, VR scenes, and mobile previews. Key visual cues: badlands ridge silhouette, ridge tile proportions, soil and stone surfaces.
Preview can be downloaded for free. Full quality is available after registration for 1 credit.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
Badlands Ridge Tile works as a terrain tile and ground section asset for environment artists. The lightweight build favors silhouette, UV clarity, and stable proportions, which makes badlands ridge silhouette, ridge tile proportions, and tileable edges usable in Unity, Unreal, VR, or mobile scenes. Buyers can judge the object faster when the height variation, ground contact, and surface transitions details remain visible from the main camera angle. Soil, stones, roots, and ground layers support the workflow without hiding the silhouette or contact points. Production handoff stays easier when tile edges and slope breaks remain readable in close, mid, and distant views. Named material zones let artists recolor soil, stone, roots and ground variations without flattening the main silhouette, while clear contact edges and scale cues help badlands ridge tile sit beside neighboring terrain pieces after lighting, optimization, or format export.
Use cases, fit and pre-production checks
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