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Home Office File Tray 3D Asset for Realtime Levels

Home Office File Tray is a game ready prop 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the desk prop easy to place, light, and ship in studio or realtime pipelines.

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Preview can be downloaded for free. Full quality is available after registration for 1 credit.

Preview is free. Full quality requires registration and 1 credit.
Home Office File Tray Low Poly 3D model, game viewport three-quarter view, showing plastic, desk-scale silhouettes.
Home Office File Tray 3D Asset for Realtime Levels Home Office File Tray Low Poly 3D model, game viewport three-quarter view, showing plastic, desk-scale silhouettes.

Model details

  • Subcategory Office props
  • Object type Office Prop
  • Production profile Game ready
  • Texture profile Low Poly Plastic, Paper Like Planes, Metal Clips, Screens, Fabric Panels And Desk Materials
  • Setting Office Scene
  • Access Free download
Market segments

Description

Overview and production context

Home Office File Tray ships as a low poly game-ready 3D asset for Unity, Unreal and mobile builds. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Triangle budget is sized for realtime engines and the UVs are packed for single-atlas baking. Vertex normals and pivots are tuned so the desk prop drops into Unity or Unreal without LOD pop, and the silhouette reads cleanly at gameplay distance. Whether the desk prop sits in a hero shot or a fast layout pass, the Home Office File Tray reads as the desk prop buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.

How to use this model

Use cases, fit and pre-production checks

Home Office File Tray ships as a low poly game-ready 3D asset for Unity, Unreal and mobile builds. Triangle budget is sized for realtime engines and the UVs are packed for single-atlas baking. Vertex normals and pivots are tuned so the desk prop drops into Unity or Unreal without LOD pop, and the silhouette reads cleanly at gameplay distance. On the game ready version of Home Office File Tray the surface chain is split into distinct material groups so artists can rebalance shading without unwrapping again. Pivots sit at the natural resting plane of the desk prop, and naming follows familiar studio conventions, which keeps batch-import scripts simple. Tabletop, hero, and layout compositions all benefit from the calibrated scale of the asset. In short, Home Office File Tray is built so artists can place it, light it, and ship it without renegotiating its scale, shading, or hierarchy.

FAQ

Answers for this exact model page

Is Home Office File Tray suitable for Unity, Unreal, or mobile games?
Home Office File Tray is aimed at realtime use, so the practical value is a clear silhouette, efficient material layout, and readable surface wear, material variation, and prop detail. FBX and OBJ are useful transfer formats, while Blender files help with edits. Use the asset in a test scene first to tune scale, collisions, and LOD behavior.
What format path suits realtime Home Office File Tray scenes?
Home Office File Tray is most practical as FBX or OBJ for engine transfer, with Blender available for UV, material, or scale changes. Unity and Unreal imports should preserve surface wear, material variation, and prop detail without adding heavy geometry. GLB can work for lightweight viewer previews when materials are compact.
Which details make Home Office File Tray recognizable?
The first read should come from surface wear, material variation, and prop detail, with overall finish and paper slots adding the supporting detail that separates Home Office File Tray from nearby downloads. Wood and painted metal should remain visible in preview lighting and after import. In a larger scene, keep the silhouette and main material groups recognizable at normal camera distance.
Can Home Office File Tray appear in client work?
Home Office File Tray can be used in games work when the attached license allows that use. For realtime levels, the license defines client delivery, redistribution, resale, and derivative-work limits. Teams should align attribution, client handoff, and source-file sharing rules before publishing or delivering the asset.