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Low poly Supercar asset with optimized geometry for realtime scenes and game ...
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Designed as a production-ready Supercar asset, this model targets lightweight realtime production and optimized scene building. Key visual priorities include aggressive aero channels, exotic proportions, and premium wheel presence; the asset uses low-poly geometry and pbr vehicle paint for a presentation suited to game development. That makes it relevant for driving games, traffic systems, and dealership-style vehicle scenes, especially in motorsport-oriented environments. It is intended for scenes where optimization matters, including traffic systems, mobile-friendly projects, and larger realtime environments.
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