Compressed preview
Compressed version for review
Realistic Stingray asset focused on surface breakup, Mid Poly, pbr scales, and animation pipeline prep for Blender.
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Compressed version for review
Full model version
Available formats: GLB, FBX, STL, OBJ
A studio-oriented Stingray 3D model designed for film/animation/vfx, scene building, and 3d printing catalogs. It prioritizes surface breakup, fin roots, eye placement, and hydrodynamic body mass, keeps a mid poly mesh strategy, and leans on pbr scales surfacing with UVs prepared for texture baking. Delivery intent covers FBX rigged, OBJ, Blender, quadruped, biped, wing, or swim-ready deformation setup planned where relevant, and straightforward adoption in Blender, Unity, and Unreal Engine workflows. The realistic direction keeps the asset useful for underwater scenes, aquarium visuals, ocean encounters, and marine education.
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