Compressed preview
Compressed version for review
Avocado Half is a game ready food 3D model built for game development. Calibrated proportions, PBR shading layers, and clean topology make the fruit easy to place, light, and ship in studio or realtime pipelines.
Preview can be downloaded for free. Full quality is available after registration for 1 credit.
Select a version to download
Compressed version for review
Full model version
Available formats: GLB, FBX, STL, OBJ
Overview and production context
Avocado Half runs realtime in Unity, Unreal and mobile-game pipelines. The game ready build keeps proportions readable, materials editable, and the import path predictable for artists working in Blender, Maya, Cinema 4D, or 3ds Max. Materials are configured against Unity Standard and URP shaders with predictable channel packing, so the fruit imports cleanly into existing engine projects. Geometry and naming follow common realtime conventions to reduce setup time on level builds. Whether the fruit sits in a hero shot or a fast layout pass, the Avocado Half reads as the fruit buyers expect: recognizable form, period-appropriate detailing, and clean separation between hard and soft surface groups. UVs, pivots, and material slots follow common production naming so the file slots into existing pipelines without rebuilding shaders.
Use cases, fit and pre-production checks
Answers for this exact model page
We offer custom API access. If you're interested, please leave your contact details.
Leave your email or Telegram (you can provide both).