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Compressed version for review
Flooded Street Environment Unity game asset for Unity scenes and realtime level work. Key visual cues: flooded street silhouette, street environment proportions, water surface and shoreline materials.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
Flooded Street Environment works as a water environment asset for shoreline and lake setups. The Unity variant emphasizes import scale, prefab-friendly proportions, and material slots, keeping flooded street silhouette, street environment proportions, and shoreline transition readable in realtime lighting. The wet-to-dry zones, flow direction, and ripple detail details add selection value in previews, while water surface, wet banks, foam edges, and shoreline materials give the surface treatment a clear direction for buyers comparing similar downloads. Production handoff stays easier when water edges and flow direction remain readable in close, mid, and distant views. Named material zones let artists recolor water tones, foam edges and shoreline variations without flattening the main silhouette, while clear contact edges and scale cues help flooded street environment sit beside neighboring terrain pieces after lighting, optimization, or format export.
Use cases, fit and pre-production checks
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