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River Ford Encounter Base Unity game asset built around wet shoreline transition and flow direction. The base and finish supports Unity scenes and realtime level work.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
River Ford Encounter Base covers a narrow object intent inside Tabletop Dioramas. The Unity variant emphasizes import scale, prefab-friendly proportions, and material slots, keeping wet shoreline transition, flow direction, and waterline detail readable in realtime lighting. It can work as a single download, a companion asset, or a focused marketplace entry where the surface layers, edge transitions, and miniature scale details matter to selection. Base shape, miniature scale, playable zones, and paintable surfaces give artists a practical starting point for look development.
Use cases, fit and pre-production checks
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