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Wildflower Field Module Unreal Engine game asset built around wildflower field silhouette and field module proportions. The leaf and finish supports Unreal Engine levels and realtime lighting.
Preview can be downloaded for free. Full quality is available after registration for 1 credit.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
Wildflower Field Module covers a narrow object intent inside Vegetation. The Unreal variant keeps material slots, level scale, and light response in view, with wildflower field silhouette, field module proportions, and leaf clusters designed for cinematic or gameplay placement. It can work as a single download, a companion asset, or a focused marketplace entry where the stem thickness, scatter density, and growth variation details matter to selection. Leaf clusters, bark, stems, and ground contact give artists a practical starting point for look development. Production handoff stays easier when leaf clusters and spacing remain readable in close, mid, and distant views. Named material zones let artists recolor leaf cluster colors, bark tones and ground contact variations without flattening the main silhouette, while clear contact edges and scale cues help wildflower field module sit beside neighboring terrain pieces after lighting, optimization, or format export.
Use cases, fit and pre-production checks
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